<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Bullying Prevention | CRiSS-LAB</title><link>https://criss-lab.com/tag/bullying-prevention/</link><atom:link href="https://criss-lab.com/tag/bullying-prevention/index.xml" rel="self" type="application/rss+xml"/><description>Bullying Prevention</description><generator>Wowchemy (https://wowchemy.com)</generator><language>en-us</language><lastBuildDate>Mon, 01 Sep 2025 00:00:00 +0000</lastBuildDate><image><url>https://criss-lab.com/media/sharing.png</url><title>Bullying Prevention</title><link>https://criss-lab.com/tag/bullying-prevention/</link></image><item><title>Capybara: AI-assisted school coexistence and bullying prevention</title><link>https://criss-lab.com/projects/capybara/</link><pubDate>Mon, 01 Sep 2025 00:00:00 +0000</pubDate><guid>https://criss-lab.com/projects/capybara/</guid><description>&lt;p>Capybara is an applied platform for school coexistence and bullying prevention. It uses a brief, age-appropriate interaction to map classroom relationships and transform those interactions into evidence about cooperation, reciprocity, integration, leadership, isolation, and group fragmentation.&lt;/p>
&lt;p>The platform supports school teams by identifying early relational signals, prioritizing preventive action, and providing clearer evidence for follow-up. It builds on CRiSS-LAB research in experimental game theory, social networks, cooperation, and learning environments.&lt;/p></description></item><item><title>From classroom games to evidence for school coexistence</title><link>https://criss-lab.com/blog/capybara-school-coexistence/</link><pubDate>Mon, 01 Sep 2025 00:00:00 +0000</pubDate><guid>https://criss-lab.com/blog/capybara-school-coexistence/</guid><description>&lt;p>Many school coexistence problems are relational before they become visible incidents. Isolation, asymmetry, low reciprocity, and fragmented groups can stay hidden when schools rely only on direct reports or retrospective surveys.&lt;/p>
&lt;p>Capybara translates a brief student interaction into relational evidence. By combining experimental game theory, network science, and AI-assisted reporting, the platform helps schools identify early signals, prioritize prevention, and support professional judgment with clearer data.&lt;/p>
&lt;p>The goal is not to replace school teams. The goal is to give them a structured view of the classroom so they can act earlier, with better evidence and less dependence on anecdotal perception.&lt;/p></description></item><item><title>Game theory in the classroom: low cooperative relationships identify bullying patterns in elementary schools</title><link>https://criss-lab.com/publication/game-theory-classroom-2024/</link><pubDate>Wed, 28 Aug 2024 00:00:00 +0000</pubDate><guid>https://criss-lab.com/publication/game-theory-classroom-2024/</guid><description/></item></channel></rss>